Project Adder
ABOUT
Project Adder is a 2D rogue-lite zombie shooting platformer sandbox. Adder challenges players to manage random weapons, ammo, and abilities while fighting through hordes of zombies on procedurally generated levels. The map resets once the player dies, bringing a new experience with randomized elements to each run.
OPEN SOURCED
Dive deeper into the gameplay with the developer console (toggle with the tilde key \`). Explore, experiment, and manipulate gameplay systems to create your own unique scenarios and challenges. Furthermore, the code is fully open-sourced, inviting you to remix, adapt, and construct new content, enabling community-driven evolution of the game.
FEATURES
- Randomized Gameplay: Navigate through levels with randomized weapons, ammo, and abilities.
- Unyielding Zombie Hordes: Employ strategic thinking to survive against relentless zombie waves.
- Procedurally Generated Levels: Every death brings a new map and a novel set of challenges
Download
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Click download now to get access to the following files:
linux32.zip 153 MB
linux64.zip 147 MB
mac64.zip 142 MB
win64.zip 129 MB
win32.zip 121 MB
Comments
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Fantastic game so far. After about 15 or so mins, entered a new level and opened the first door... Bomber Zombie spawned right at the door killing me instantly. Had a good laugh.
Very cool game.
Not sure if bug: I couldn't heal myself at shops. The interaction message simply didn't show up after I healed in another shop once.
Also some enemies seem to be nearly invincible. One SWAT zombie on the ground took like 200 pistol shots to kill.
A purple rectangle can be thrown but the bullets(?) don't disappear and if you use it too much, it will reduce performance.
Another bug: When I enter the lab there is a black hole, when I jump down I glide down with a parachute... forever. There is no way to progress or abort the fall.
You are only supposed to get one heal per shop, but you're saying ALL shops had a shared healing pool?
But the rest are def bugs, thanks for playing!
I just checked. Yes, all shops don't offer heal, if you heal once.
I beat the game again and could leave the "fall forever" section in the lab level by gliding to the right.
There was another potential bug: The map generation made the levels on the very right inaccessible unless you "beat" the lab level. If the lab level ends the game, then these 3 nodes would be entirely unplayable.
cool